Tiling filter is working on the ambient occlusion channel Update Substance engine version to avoid crash of some SBSAR files during import. Default value of Specular Level texture is corrected to 0.04 Information message displayed when it’s a material created in Alchemist Remove save button in the tweak panel when it’s a material created in Alchemist The ‘Click here’ link is working when the layer stack is empty Context menu is displayed on top of the material when you right-click on it Switching to another material before the end of an export does not crash anymore Fix crash when switching quickly between materials Fix issue when typing two decimals in a slider value Reactivate tooltips on Layers stack toolbar New Channels Generation filter to generate height, ambient occlusion and roughness from base color and normal maps New Atlas Scatter filter to scatter new atlas elements from Substance Source Possibility to define an image as a channel (base color, normal, height,…) in the Image import layer Possibility to change the image in the Image import layer Add reload of imported materials option to update them to the latest version Maintain back button pressed to access all upper folders Clearer breadcrumb in the Resources panel to navigate through folders Save and Save as options are accessible via the interface in the layers stack toolbar Different technologies and creation methods (procedural-based, capture-based, AI-based and manual) help you manage entire material libraries and export them to other applications.īring elements together to create a new, fully parametric material.Ĭreate a material from a single or multiple images.Ĭreate your filter in Substance Designer. Substance Alchemist is a next-generation tool dedicated to material authoring, exploration, and management. Title: Substance Alchemist 2019.1.2 Win/Mac 圆4
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